Use Tabs to Separate Items for Each Design Element in ORD Drainage
It is cumbersome to have to scroll through several pages of information to design and review drainage elements. KYTC would like to see tabs used, similar to those used in InRoads S & S. Each element (storm sewers, strom sewer inlets, drainage ...
Who would like to have more capable Civil Reports? Currently, OpenRoads Designer relies on the XSLT 1.0 Transformation Language for generating Civil Reports. This language was published in 1999, now 24 years ago. In 2009, a much more full-featured...
Need ability to include General Project information in the IFC
This is the Feature Request to support the ability to include General Project information in the IFC. We would like to add several user-defined attributes to the IFC Site level, including "Organization Name", "Project Address", "Project Issue Date...
Terrain label integrated with element template should able to rotate
The Element Template of the terrain are integrated with the Major /Minor Contour labelling and control by Text style for modification , This labelling is only in the orientation of the up Slope , and can not be rotate to down slope or control as p...
It is cumbersome to delete Civil Labels and place new ones when a simple change is required. Similar to how Geopak Plan View Labeler worked, it would be ideal if you could edit a previously placed Civil Label. Also being able to match a Civil Labe...
DU conduits external wall controled by Feature Symbology
We have the option to define a template to pipes external walls, but only through the feature definition. For all other elements of the pipe, OR allows for feature symbology. From my experience, symbologys work better and are more constant.
Seeing that Named Boundaries for Quantities and IFC export now include multi-threading for simultaneous processing, an urgently needed implementation of this needs to be Drawing production - specifically the creation of drawings and annotation. Th...
"Terrain Substitute” command that would swap all links from one Terrain to another, and also swap Parent Terrains for Surface Templates ( without breaking rules/relationships).